
            
			<light node="0>0|1|6|1" lightTypes="2"/>    LOW 
			
			<light node="0>0|1|6|2" lightTypes="2"/>     HIGH 
			
			
			<defaultLight shaderNode="0>0|1|6|0" lightTypes="2"/>
            <defaultLight shaderNode="0>0|1|6|0|0|0" lightTypes="2"/>
			
			<i3dMapping id="BigLedBar" node="0>0|1|6" />